Halo 3 might be the most important game in the series

crossunitedfate

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I say this for a number of reasons.


First off, this game is the one that brought the series to new heights. As well as being the first on the 360. Another reason it was the most important is because thanks to Gears of War, Halo had to literally compete to be "king" on the console.

What do you guys think?
 
Halo 3 was one of the most important games in the series. In fact, I think I agree that it is. It had fantastic graphics, fantastic gameplay, and it was overall the game that made people buy the 360.

It is probably still the flagship Xbox 360 game, due to the CoD series being on all consoles like the commercialist crap it is.
 
Halo 3 was definately the reason I bought an X-Box. The variety of things you could do in the game is just amazing. Whether you love staying in-bounds and playing campaign, or finding the holes in the map and watching it glitch like crazy and, to finding easter eggs and etc etc. I have spent far more time playing Halo 3 than any other Halo game.
That forge mode was baws too. I learned how to merge objects in it and became revered as a sort of 'forge master' among my friends. It was Halo Reach that totally killed my passion for forge.

-Torch
 
Halo 3 was one of the most important games in the series. In fact, I think I agree that it is. It had fantastic graphics, fantastic gameplay, and it was overall the game that made people buy the 360.

It is probably still the flagship Xbox 360 game, due to the CoD series being on all consoles like the commercialist crap it is.

Call of Duty is hard to explain. How that became such a juggernaut is beyond me. I had totally bypassed COD in my first post. But now that you mention it, if a multiplatform game could ever be considered flagship, even over Halo, it would be COD
 
The fact that CoD is multiplatform means that it cannot be the flagship game of the Xbox, since every platform has the game. I'm not sure how it has become such a massive game either, there are no significant changes in any of the games whatsoever.
 
That's why I said IF a multi could be considered for such. But I think Activision much like Nintendo just knows how to pinpoint a general market. That's why they can sell pretty much nearly the same thing yearly. At least, that's what I assume.
 
I suppose; that does seem like a fair point. I don't know how people can shell out £40 for something which, when you think about it, is actually just a map-pack for a game which has seldom been updated since CoD 4.
 
It's what's called controlling the society mind. You know COD doesn't change much yearly. As do I, as do many people. The the uninformed FAR outweight the informed. So because of that, they can get away with shoving the same thing yearly down people's throats.
 
I think at the time yes. The Halo 2 campaign disappointed many including Bungie. Some of the Halo 3 campaign was originally supposed to be in H2. Like said before, Halo was still the king and only had to top itself in 2007. This is why I think Halo 4 is the most important in the series. CoD is so huge that Halo is fighting to reinvent itself to keep up.
 
I think Halo 2 was more monumental because it established Xbox and Microsoft as a legitimately competitive platform. But of course Halo 3 was huge for the success of the 360, and Microsoft owes a lot to Bungie for making Xbox 360 the #2 console in North America (behind Wii of course). I love both games dearly.
 
Honestly, Microsoft owes a ton to Bungie for the Xbox brand period. In all honesty, Xbox can be considered "the house that Bungie built" because for a very long time, it was their product alone that kept the brand afloat. Even now that they have others like Gears of War, Halo is still THE defacto of it.
 
Don't want to do a multi quote but just want to say, COD fans play COD just to play, they don't play for stories they play for the fact that you can run and gun. No real strategy.

Halo 3 on the other hand, I would put my money down that every player on that game has played the campaign once, if not more.
The game is all around amazing, we play for the story, we play for the online, we play to play actual (team based) games.

I love this game, still play it on occasion but since I bought my new TV I stopped because of the screen lag, :(
 
Unfortunately, even Halo has it's "I don't care about the campaign people" that will rush straight to multiplayer like COD.
 
There is absolutely nothing wrong with that, I am like that too but still have played the campaigns. Multiplayer is more fun IMO
 
I'm a multiplayer as well, I don't bother too much with the campaign but will obviously beat them once I get the chance. After playing it for the first time at my friends house I couldn't resist buying an Xbox and playing with him online. We have a great complicity which allows us to thrive online against players who don't have much teamwork, which is quite different from COD where you can, as mentioned above, run and gun.

I've played both Call of Duty and Halo 3 and I can say that Halo 3 is much more competitive on a team based concept, the game seems to be developed with this aspect in mind. Unlike COD it takes a lot more to kill an opponent.

However, I haven't played much Halo 2 so I cannot compare it to Halo 3 but speaking for myself only - If halo 3 didn't exist or wasn't the way it was I would have stayed on Nintendo consoles therefore it is the most important halo game.
 
I really think Halo 3 the most important game for the series. Halo 3 was my first Halo game and really satisfied me as a gamer. Usually, i'd play multiplayer first on these large scale multiplayer games, but with Halo 3, I couldn't resist the campaign. I have to admit that Halo 3 not only set a high bar to competitors, but also qualifies as the most important game in the series.
 
I'd say all of the original Halo trilogy titles are equally important. Halo CE became the killer app of the Xbox, and for good reason. While there's probably more difference between Halo CE and 2 than any other difference between sequels, there were still a lot of conventions established in Halo CE that not only returned in future Halo games, but ones that were very influential to FPS games in general.

Halo 2 carried the trend of Halo being the be-all-end-all Xbox exclusive series further. It provided changes to the formula that have returned in every Halo since, and you could argue that Halo 2 might be the most important game overall in that respect. It also did a lot in the way of making XBL a popular service, and it changed the face of multiplayer gaming.

Halo 3 was the reason many bought an Xbox, myself included. It is essentially a more refined Halo 2, and that is to say that it took an already amazing formula and made it even better. Halo 3 is one of the most balanced multiplayer games ever, and is an awesome game for competitive players and casuals alike. The multiplayer paradigm in Halo 3 has also proved influential; perhaps not as much as CoD, (which is a bit unfortunate) but still important nonetheless.
 

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The revamp is complete!
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So sad that Halo CE for PC is ending in a few days.
Time to start gearing up for Destiny, I guess
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