Biohazard
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- Sep 30, 2013
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This question has been bumping around since Halo 4 came out. Which multiplayer is better, and why? Personally my only quarrel with 4 is its ordinance drops, but I guess a reward for doing something can make since. I kind of wish it was like CoD in the since that you can only get an ordinance drop if you score enough points without dying. Other than that, 4 and Reach seem very similar except for the different progression system to obtain different abilities such as active camo, and the ability to change the load outs. But I like things that you have to work for; it makes it all the sweeter when you earn what you get. When you break it down there really isn't that much of a question when it comes to which is better. I don't see why this was such a big issue, but I may be missing something. What do you have to say on the topic? Maybe I’m missing something that makes this topic important.